I recently heard that YouTube has been recently demonetising any videos that make mention of COVID-19 and the current pandemic sweeping the world. At first I just chocked it up to one more strange choice by YouTube to put the squeeze on their users, but then I thought about the issue a little more and it started to make sense.
The last thing you want during this whole crisis are sensationalist creators making a bunch of click bait misinformation that could whip people up into more of a panic than they already are. So I’m going to ignore the sense of the conclusions I made earlier and make a sensationalist claim about the long terms affects of the virus on the future of the entertainment industry.
Continue reading “How COVID-19 could kill cinema”
In the last part of this series I started off by making an effort to take a middle ground in the issue of inclusiveness vs. the integrity of the creator, mainly during the discussion on the issue of difficult games like Dark Souls and Bloodborne. I failed, taking a pretty defined stance on the issue than I had intended by the time I was finished writing it. Getting into it so much so that I never got around to talking about the other point I wanted to touch upon; Animal Crossing.
Continue reading “Creator’s Intent 2 – A first timer’s approach to playing Animal Crossing”
It’s been a while a while since I talked about Destiny. It’s probably because, lately, I haven’t been playing it all that much. My shooter attention being busied by time spent with Apex Legends and my re-rediscovery of Call of Duty. But I have been playing Destiny in bits and drabs, and from what I’ve seen, Destiny 2’s latest season of content isn’t really managing to live up to its name.
Continue reading “Destiny 2 Talk – My thoughts on Season of the Worthy”