Video Games have long been perceived as being a solitary activity. Something that actually couldn’t be further from the truth. From the days of people clustering around arcade cabinets, evolving into holding LAN parties and morphing into the prevalence of Twitch and streaming today; as much as people play video games alone, it’s also always been an inherently social experience.
As the industry continues to exponentially grow, the concept of experiencing video games socially has grown and become more experimental and certain individuals have created strange social experiences where people participate en masse, being one small input amongst dozens, hundreds or sometimes even thousands.
Outrage and disgust were the general sentiments surrounding Goblin Slayer when I first heard about it. Obviously, an anime as foul and disgusting as this would be something I could at least get an interesting blog out of. And so my sense of morbid curiosity once again got the better of me. And while the reasons behind this reaction were glaringly obvious, I continued to watch it. And in a way, I kind of like it.
It’s not to say there aren’t aspects of the show doing their best to try and drive me away. The main problem Goblin Slayer has is an excess of edge. In what is otherwise a well constructed and interesting world. I’m just teetering on the precipice of walking away from this show in disgust.
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