Stop confusing me with your movie titles

The fact that there is a new Ghostbusters movie in the works is something that keeps creeping up on me every time it slips from my concious memory. And it bothers me. Before you blow up though, I’m not bothered by the fact that it’s a female cast, I’m not that bothered by the fact that it’s being directed by Paul Feig (a man whose crude style of comedy isn’t really my thing). No, the thing that bothers me the most is that it’s God damn called Ghostbusters.

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Ghostbusters was a movie that came out in 1984, Point Break was a movie that came out in 1991, Star Wars: Battlefront was a video game that came out in 2004. It’s one thing to start reusing titles from old ass movies, but calling something the same thing when it’s still fresh in every bodies memory is pointlessly confusing. And Ghostbusters is always fresh in my mind because it’s Ghostbusters! … the first one, with Billy Murray. Continue reading “Stop confusing me with your movie titles”

Assigning a Value to “Indie” Games

Do you know what my first reaction to seeing that The Witness was released yesterday: it wasn’t to go straight out and buy it. Instead, I sat on my hands staring at that £30 price tag wondering if the game was worth that much. The reported high quality of the game being a none factor, I found myself hung up on the cost to purchase the game. But considering what early reviews have to say, £30 is apparently a steal.

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We’re at a point now where video games are as inexpensive as they’ve ever been, and yet we’re all still talking about our value for money and independent studios overcharging. People complain about the free games they get with services like PS plus and Games with Gold because they’re not getting the £50 triple A releases. Continue reading “Assigning a Value to “Indie” Games”

Beginning of the end for Destiny?

As I’ve made abundantly clear on this site, I like Destiny. I continue to play it after all this time and have even picked it up on PS4 despite having hundreds of hours already clocked on Xbox One. While the game had a very rocky start, it remade itself and turned into a something I would find myself playing every day. It took a very shallow and repetitive experience, only propped up by impressive graphics and solid gameplay, and supplied content in a style reminiscent of an MMO, dumping new things a couple of times a year.

Jade-Rabbit-Sparrow-1080x600 Continue reading “Beginning of the end for Destiny?”