Outer Wilds showed me how to stop relying on Video Game shorthand

Every so often, a video game will come around that will turn your expectations upside down and leave you spinning. So much so that you end up coming away from the experience confused, dissatisfied or disappointed. Through no fault of the game itself not it’s developers, rather you let your experience be shaded by what you bring with you. Outer Wilds almost became that game for me.

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Jessica Jones – The Big Farewell to Mature storytelling in the MCU

A sentiment I’ve many film buffs lamenting these past few years is the current trend of mainstream movie veering away from from tackling difficult or challenging subject matter. We live in a franchise driven industry right now, one where everything needs to have as broad an appeal as possible.

Disney is more guilty of this than anyone, culling their own Marvel Cinematic Universe for the sake of of having it slot into a much neater, and more easily marketable form. The cancelation of Netflix’s Marvel series being the first victim of this.

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The Pokemon controversy and “the right to criticise”

I’m talking about outraging fan bases again, my favourite.

The current big drama that people are getting up in arms about regards the news around the upcoming new Pokemon games on the Switch. When, I heard that Sword and Shield weren’t going to support the use of every Pokemon, like many fans, I was bummed out.

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