Wooderon Games of the Year 2018: #4

We’re well into the incredibly, very good game territory now, although I’m sure some will probably disagree with that statement in relation to yesterday’s entry. But hey, I think I can allow myself to be blinded by nostalgia at least once per year. Plus, when I gave Sonic Mania number 2 last year, that was backed by the fact that it was a very good game. This year it just so happened to be a purple dragon with a Sonic-like attitude pulling on my nostalgia boner. I don’t think anyone can argue the quality or the value of the final four games on my 2018 list though. Or maybe you can, I don’t know.

Wooderon Games of the Year 2018: #4

By the time I finally finished this one, I ended up having some mixed feelings on certain aspects of it. But, I feel like a lot of that came from my desire to finish the game before these Game of the Year lists, that, plus I wanted to see the ending while avoiding the rampant spoilers in YouTube thumbnails everywhere. I failed in that endeavour.

Let’s recap before we get too far down a rabbit hole though:

#10: Dead Cells

#9: Into the Breach

#8: Dragon Ball FighterZ

#7: Dragon Quest XI: Echoes of an Elusive Age

#6: Forza Horizon 4

#5: Spyro Reignited Trilogy

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The Counterproductive Karma Bar of Red Dead Redemption 2

Like most of the known world, I am playing Red Dead Redemption 2. I feel like I’m still pretty early despite investing a significant number of hours into the game already. Overall, I’m enjoying it. While it’s not a game without flaws, the Rockstar formula makes for a very engaging and unique experience in video games.

The Counterproductive Karma Bar of Red Dead Redemption 2

One of the choices Rockstar made within the game is one I keep bumping up against, much to my own chagrin, it’s the karma system. Dubbed as Honour within this game. It feels really out of place, not only that, it feels dated.

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