Life is Strange: How an Ending can Ruin a Game

There’s an old expression that goes “life isn’t about the destination, it’s about the journey.” A lot of narrative fiction takes this same approach. We spend most of our time watching movies or playing games, traveling towards a final goal. But the ending; it’s only the bit at the end. The real bulk of the experience comes from all the juicy bits in the middle. It’s easy for me to say that when a narrative ties up in a nice, neat little bow. But when the ending to a story throws you for such a loop that it ends up leaving a bad taste in your mouth, then I’d argue that an ending can be just as important as the 20-100 hours that came before it.

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