Not to tip my hand too much, but in preparation for my “Best of Year” series that starting on the 12th and will stretch right up until the final day of the month, I have been looking at all of the video games I’ve been playing in 2020 and have realised I might have to get a little lax with my usual restriction of games that actually found their release in the calendar year 2020.
Back in March, before this Covid stuff really hit home, I wrote a piece about 2020 being a quiet year for video games, at the time I don’t think I realised just how true that post would end up being by the time we hit December. The pandemic only being one aspect of this outcome
I recently heard that YouTube has been recently demonetising any videos that make mention of COVID-19 and the current pandemic sweeping the world. At first I just chocked it up to one more strange choice by YouTube to put the squeeze on their users, but then I thought about the issue a little more and it started to make sense.
The last thing you want during this whole crisis are sensationalist creators making a bunch of click bait misinformation that could whip people up into more of a panic than they already are. So I’m going to ignore the sense of the conclusions I made earlier and make a sensationalist claim about the long terms affects of the virus on the future of the entertainment industry.
Continue reading “How COVID-19 could kill cinema” →