Almost immediately after I wrote a piece speaking on how much I enjoyed the new series of Iron Fist, Netflix announced that they were cancelling the show, much to my and many other fan’s chagrin. Then to go and cancel Luke Cage too though, it feels like there is something more going on here than the cancellation of a show because of poor ratings.
There is an excess of Super hero media out in the right now, that’s stating the obvious of course. There is a lot more stuff out there than even the most devout fans could possibly want to keep up with. With the floodgates opened, the inevitable bad shows are going to be mixed in with the quality ones.
Continue reading “The Cancelation of Netflix’s Iron Fist and Luke Cage”
With the release of Destiny: Forsaken and Forza Horizon 4 I had some time away from Overwatch. That being said, I didn’t stray too far away from the community, because I need some venomous negativity in my life to help me sleep at night.
Hot off the back of the latest Torborn rework, one of the more common verbal tantrums I saw detailed that with, yet one more, DPS getting a boost, tanks are becoming even less appealing to play than ever before. The thing that shocked me the most about this, I found myself agreeing.
Continue reading “It’s not a great time to be playing Tank in Overwatch”
There comes a time with any long running franchise when it needs to refresh itself, to enter a cocoon of hiatus and be reborn as something new, but also still kind of the same. Last year’s Assassin’s Creed Origins was the strained, metaphorical butterfly in this particular case for Ubisoft.
It was a game from a series that had ploughed itself deeply into the ground, thanks to an annual release schedule that did little to majorly change the experience over time. I was so burned out on Assassin’s Creed that I was pretty much done with the series after ACIII, a brief flirtation with Black Flag notwithstanding.
Continue reading “Assassin’s Creed Odyssey has everyone fooled”