With the release of Destiny: Forsaken and Forza Horizon 4 I had some time away from Overwatch. That being said, I didn’t stray too far away from the community, because I need some venomous negativity in my life to help me sleep at night.
Hot off the back of the latest Torborn rework, one of the more common verbal tantrums I saw detailed that with, yet one more, DPS getting a boost, tanks are becoming even less appealing to play than ever before. The thing that shocked me the most about this, I found myself agreeing.
Continue reading “It’s not a great time to be playing Tank in Overwatch”
There comes a time with any long running franchise when it needs to refresh itself, to enter a cocoon of hiatus and be reborn as something new, but also still kind of the same. Last year’s Assassin’s Creed Origins was the strained, metaphorical butterfly in this particular case for Ubisoft.
It was a game from a series that had ploughed itself deeply into the ground, thanks to an annual release schedule that did little to majorly change the experience over time. I was so burned out on Assassin’s Creed that I was pretty much done with the series after ACIII, a brief flirtation with Black Flag notwithstanding.
Continue reading “Assassin’s Creed Odyssey has everyone fooled”
The nice people at Monkey Bubbles approached me and asked if I could write some things for them and their little Overwatch community. Naturally I was flattered and wrote up a piece detailing my thoughts on the recent Torbjörn in Overwatch. Specifically, I have thoughts about how his new Molten Core Ultimate ability could change the dynamic of the meta with yet another ability focusing on area denial rather than pure damage dealing.
If you find the time, do me and them a favour by heading over to https://monkeybubbleow.com/ and check their site out.